Swords and shelves

Wednesday, July 18, 2012

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Been a little busy 'round the dragon cave lately. Between cleaning, organizing, and catching up with old friends, I haven't had much time to get back to answering questions about steampunk. Still more to do, but the cave is looking less cluttered. The fairies are brighter, and the gnomes are humming while they work. We need more shelves around here, but I've gotten them better arranged to get things off the floor. Much nicer when we aren't tripping over things, don't you think? And I'll see about elaborating further on steampunk in my next post.

Last Wednesday, a couple of friendly neighborhood knights took me on, raw beginner that I am, to begin teaching me sword and shield. I didn't hurt all that much, but I had almost no energy the next day. I have another lesson this afternoon. We'll see how well how I keep up today. And least the pixies didn't snicker too much, and the knights both said I did well enough for my first time.

I'm off to do some reading and maybe a bit of gratitude baking. The knights are so patient; they deserve a treat of some kind. Maybe some fairie cookies or brownie biscuits. What do you mean, do they have real fairies and brownies in them? Of course not! Azuranna would flambe me. Oh, that was a joke? Ohhhh. Silly me. ;D

My writing goals are going to have to change. I pulled out my one completed story the other day and started working on revising it. So instead of a word count goal, it's going to be by scene. By Sunday, I want to finish the first scene. My other goals can stay the same.

Society of Steam and ROW80 goals

Monday, July 9, 2012

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My thanks to Azuranna--the big blue library dragon, for those of you who haven't met her yet--for posting my notice about moving. I think she's been glad to have me around her library cave the past couple years though she says little to me directly. But now I'm back to reading and writing after getting mostly settled in to my new home. So, today I have both a book review and writing goals to share.

While wandering the cave and saying hello again to the resident sprites and fire lizards, I found a newish book on the shelves that I hadn't read yet. It's book 1 of The Society of Steam: The Falling Machine by Andrew P. Mayer. Since I was in the mood for a bit of steampunk, I pulled it out. I am so glad I did, but now I'm banging my head against the shelf because I want book 2 and it's not out yet. I sincerely hope he's working on it.

It's 1880, New York. Young ladies are expected to do what men tell them and make good marriages. They aren't allowed to vote or do heroic deeds. But Sarah Stanton, a young socialite, still hasn't given up her dream of joining the Paragons and helping them fight crime and villainy. The fact that her father is one of the Paragons only makes the restriction against joining more pronounced. As a child, she'd been allowed to roam the halls of the order's building and spend time with inventing genius and leader of the Paragons, Darby Dennis.

But after he's murdered right in front of her, Sarah is barred from the Hall by her father and ordered to have nothing more to do with the order. Now she must work with the mechanical man Darby created known as the Automaton in order to unravel the mystery behind the murder.

What they find along the way is a conspiracy involving one of the order's members, a traitor in their midst. To save the order and uphold her mentor's dying wish for her to help the Automaton, Sarah must become more than what society expects of her and become the hero she's always dreamed of being.

In retrospect, I think I'd call this book omniscient POV, though I didn't really notice while I was reading. There are multiple viewpoint characters, none of which are in deep perspective. There's a distant feel, but it works very well for the style. From what I've noticed about steampunk stories in general, they all tend to be distant, more observational, which is much like stories actually written in the 1800's. I thought it was very done, so if you want an example of how to write this way even if you aren't into steampunk, I recommend this book. And the steampunk elements are mostly restricted to the heroes and villains, so it doesn't play a huge part in society as a whole. Steampunk-lite, I suppose you could say. Whatever you want to call it, I'd say read the book.

ROW80 Goals:
1) Write for a minimum of 1 hour or 200 words (whichever comes second) 5 days a week.
2) Read at least 5 ROW80 blogs each check-in.
3) Write 2-3 blog posts each week.

I think there'd been something else I wanted as a goal, but I'm a bit distracted right now. Too much talking going on in the room. But this is a good start. We'll see how I do by Wed's check-in.

Break for moving

Wednesday, June 13, 2012

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So much for getting back on track with my blog; I'm moving in a week and a half. (Hubby got a new job, taking us back to OH and the majority of our friends.) While we are planning to get internet, I don't know how fast we'll get it set up. Thought I'd let you know in case you miss me. :D I will try to read stuff here and there as time permits, but any thinking beyond packing/loading logistics and lists of moving details tends to fall by the wayside. Hope to be back in the swing of a couple posts a week by the end of July. I'll have a new library to raid for knocking out my TBR pile. Yay! I'll have my laptop, so even before I get hooked back to the internet, I can work on book reviews. Plus libraries often have internet, so when I have time to go, I can schedule all completed posts. Have a great summer!

Fun video Friday: B5 and alien confusion

Friday, June 1, 2012

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Babylon 5 is one of my favorite shows. I've got all 5 seasons on DVD plus the pilot episode and In the Beginning (tv movie). I don't have a few of the other movies yet, but they're on the list to pick up.

One of the many reasons I find this show so amazing is in how aliens might get confused when trying to use another race's idioms. Personally, I think I think this particular one is funnier by being wrong than what Londo intended to say. Remember when writing mixed race cultures that you think how races can muddle things up even when they have an excellent grasp of each other's language.

Getting things mixed up allows for moments of humor even in characters who are usually very serious.  You don't have to give these sorts of lines only to the characters intended to be there for comedic relief. Londo himself is more of a tragic character considering his personal arc over the 5-year storyline. That's actually what makes the punchline in the first clip even funnier. He's so serious about it, and neither he nor his aide Vir realize the mistake they've made.




In the second clip, Londo is studying an Earth children's song, trying to make sense of it. Again, he's very serious and frustrated, and no humans are present to make fun of him for it. The only others in the scene are two Minbari: Delenn and Draal, and neither of them know the song either.


Filk Friday: Twelve Days of Star Wars

Friday, May 25, 2012

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Tom Smith is one of my favorite filkers. Here's Twelve Days of Star Wars performed at World Steam Expo last year. I wish I could have gone. Dearborn, MI is really close to where several of my relatives live. That would have made a great combo trip. Enjoy!


Worldbuilding in progress

Monday, May 14, 2012

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While I'm letting my muse mutter in the background on how to fill a short gap in my current WIP (after finishing a rather intense pair of scenes for my two MCs, particularly for the mage), I decided to ponder on some of the worldbuilding for their story.

I don't sit down and create a world, then find a story. Characters and situations comes first, sometimes when I'm not ready for them. Sort of like this story. Rather out of the blue, I imagined the meeting between this cursed young woman and an aging mage. It was going to be more of a semi-comedic fantasy love story, but it's become more of a epic fantasy adventure with kingdom politics and love to provide complications.

The comedy angle would have been lots of fun. You know, a light-weight fluff fantasy novel with only a brush against the idea that looks don't have to be important, good for mental dessert. I'd have loved reading it. But I haven't the foggiest idea how to write that way. I don't read much fluff, only when I'm in the mood for something breezy. So when I started trying to implement the idea and the world started filling in around them, their personal histories became much more important, giving the tone a serious angle. But then that's what I read most.

Some of the setting history has shaped up just from writing stuff that the characters are thinking and talking about, but this past week I hit upon the need for having a solid way for how characters in the setting would talk about magic. Though it will be teaching my readers "how things work," the upcoming conversations themselves will reveal the differences in what each knows about the topic.

After all, I know some basics in fine art, but I don't know much about advanced technique or the best supplies to use for each style. Some of my customers at work know even less, so the conversations are interesting sometimes. ;) Plus some areas I'm rather good at, like sewing, or getting better at, like beading, so when people have questions, I can provide greater assistance. I'm trying to keep that manner in mind when one character teaches another about something. It's all filtered through what they know or don't know on the topic as well as their opinion and experience with it.

So I think I've nearly got the basics for how magic works figured out including terminology. Now I've got more of the world trying to form up in my head, like what technological developments are available in order to make the world less of a stock fantasy world. One rather neat site I found this morning while looking up Renaissance technology is a gamer's history notes from creating the world used for a homebrew game. It's specifically stated that the notes are not strictly historically accurate due to the slant towards a fantasy game, but it makes a great overview.

After following one of the links at the bottom to its new addy, I also found The Medieval Technology Pages, which is supposed to be more accurate. I haven't finished looking through it, but there are pages on a variety of daily life items like artesian wells, hops, soap, and windmills.

Ideas are marching in my head for upping the basic tech level in my world while still keeping guns and gunpowder out of it. Time to go think on how to integrate some of these ideas.

Hope the rest of you are having a productive Monday, too.

Filk Friday: Skyrim Theme

Friday, May 11, 2012

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While this isn't filk exactly, it's music for a fantasy game: Skyrim. I haven't ever played it, though my sister tried to talk me into it a few months ago. I got sucked into SW: The Old Republic instead. But one of my friends on FB linked to this video of Peter Hollens and Lindsey Stirling doing their adaptation of the Skyrim theme song.

Gorgeous.

With one voice and one violin, they created 120 tracks that they put together for the full song. Then the two of them did some filming to create the amazing video to go with it. Awesomesauce with coolness on top.

As soon as I pick up another iTunes card, I am so picking up the song. Then I'm probably going to buy the Skyrim soundtrack. Some of these MMOs have great music tracks for writing to. I've already got one of the World of Warcraft CDs. This will make a great addition to my collection.

Enjoy.